This is an experiment for OGAM November Game Jam.  The core purpose of this roll-out is to see if the control scheme works well and/or where it can be improved. Planned updates in the future to include data persistence between sessions, additional enemy types, and other general improvements.

Updated 5 days ago
Published 7 days ago
StatusPrototype
PlatformsHTML5
AuthorMythril
GenreShooter
Made withGodot
TagsArcade, ogam, Shoot 'Em Up

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